> For the complete documentation index, see [llms.txt](https://curatorstudios.gitbook.io/fight-league/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://curatorstudios.gitbook.io/fight-league/the-game/game-modes.md).

# Game modes

There are **two game modes** In Fight League; **Standard and Arena.** Both options offer casual and ranked options.&#x20;

* **Casual (free-to-play).** Players can join instantly, enjoy the game, and sharpen their skills, with the potential to earn off-chain, basic rarity NFT fighters and power cards.
* **Ranked (pay-to-play).** Players can enter the battle by buying a ticket, and have a chance to win higher rarity NFT fighters/power cards and USDC from prize pools depending on the outcome of the game. This mode is more precise in terms of matchmaking, as it uses Matchmaking Rating (MMR).&#x20;

**Fight League provides an enjoyable and skill-based gaming experience that is comprehensive and balanced for both Casual and Ranked modes. It encourages players to explore the full potential of the game and have a great time doing so**
